Untamed New England Adventure Race





Quick Facts

  • Race dates June 22-23, 2013
  • 24-hour race, non-stop
  • True wilderness course, consistent with our "expedition in a day" style for our 1-day race
  • Race includes mountain biking, paddling, trekking with plenty of map & compass work
  • Teams of 2, 3, or 4 athletes
  • No support crews or team assistants
  • Qualifier for the USARA National Championships
We're excited to have one of the biggest ski mountains in the East as our host for the 24-hours of Untamed New England race.



The beautiful Carrabassett Valley will welcome teams of adventure racers this June.

Race Format

The race is not a relay, teammates must complete the course together and travel for the duration of the event as a cohesive unit. Teams of 2, 3, and 4 people are allowed with the main division for prize purposes being 3 & 4 person coed.

The race is non-stop, with no designated rest periods or aid stations. Teams must be self-sufficient, responsible for their own food and water from the start to the finish of the race.

This race does not use support crews or team assistants. Gear staging will be done entirely by the race organization.

If this 24-hour race sounds too intense, you may want to consider the 6-hour Sugarloaf Solo that runs in conjunction with our 24-hour event.

What to expect

1 week before the race, teams will be emailed an outline of the race course showing the order of disciplines, transition areas, and rough distance estimates; this will help teams to pack and prepare their equipment prior to arriving at the race course in Maine.

Teams will hand over their equipment bins to race staff before the race start, and then race staff will stage this equipment at pre-defined Transition Areas.

After teams complete the check-in formalities, the exact race course will be revealed. Teams receive topographic maps and a race booklet explaining each leg of the race, this communicates which activity (biking, paddling, etc) and where checkpoints are located that teams must visit (trail junction, mountain summit, etc). Teams must progress along the course, visiting each checkpoint in order and changing activities as dictated by the race booklet. The race booklet will also communicate any off-limit routes (particularly dangerous, for example) and where race staff will be staging team equipment. Usually, the route teams travel between checkpoints is entirely up to them; this is where strategy really comes in to play.

Once the starting gun goes off, the racing is non-stop to the finish line. There will be a published time cut-off or two along the route of the race. If a team misses a time cut-off they will be routed to a shorter course. This ensures teams do not stay out on the 24-hour race course for 48 hours.

Race disciplines

24-hours of Untamed New England will include mountain biking, padding, trekking, and real wilderness navigation . . . we may throw in a few surprises along the way, too.






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